Black Ops 6 Zombies reintroduces several fan-favorite features and items, including the return of GobbleGums.
For those who haven't played Zombies in past titles, GobbleGums are power-ups that provide various combat advantages, similar to the Perk Sodas. They can enhance your armor, teleport you to assist downed teammates, and much more.
This guide covers all GobbleGums available in Black Ops 6 Zombies, their effects, how to unlock them, and where to acquire them while playing.
GobbleGums in Black Ops 6 Zombies are available in four distinct rarities: Rare, Epic, Legendary, and Ultra. The higher the rarity, the stronger the GobbleGum’s effect—Ultra GobbleGums, for instance, pack a significantly greater impact than Rare ones.
Below are all the GobbleGums available at launch in Black Ops 6 Zombies. It’s likely that more will be added in future seasons as more upgrades to Zombies occur.
Stock Option: (Lasts one minute) Ammo is taken from the player’s stockpile instead of their weapon’s magazine.
Kill Joy: Spawns an Insta-Kill Power-Up.
Anywhere but Here: Instantly teleport to a random location. A concussive blast knocks away nearby zombies.
Cache Back: Spawns a Max Ammo Power-Up.
Temporal Gift: (Activates on Next Time-Based Power-Up) Power-Up lasts longer.
Arsenal Accelerator: (Lasts five minutes) Charge the player’s Field Upgrade faster.
Shields Up: (Lasts three minutes) Armor is twice as strong.
Who's Keeping Score?: Spawns a Double Points Power-Up.
Free Fire: (Lasts 60 seconds) Firing weapons consumes no ammo. Does not work with Wonder Weapons.
Nowhere but Here: Instantly teleport to a random downed player. Instantly revive nearby players.
Soda Fountain: (Activates on Perk purchase) The next Perk purchased gives an additional random Perk.
Profit Sharing: (Lasts two minutes) A portion of the essence you earn is also received by nearby players and vice versa.
Respin Cycle: Re-spins the weapon in the Mystery Box after it has settled to one of equal or higher rarity.
Exit Strategy: Activate the exfil vote immediately. Reduce zombie spawns during exfil.
Idle Eyes: (Lasts 30 seconds) All zombies ignore players and stand idle.
Wall Power: (Activates on Wall Buy) The next weapon bought off a wall comes Pack-A-Punched.
Phoenix Up: Revive all teammates and they keep their perks.
Crate Power: (Activates on Mystery Box spin) The next weapon taken from the Mystery Box comes Pack-A-Punched.
On the House: Spawns a Perk Can Power-Up.
Wall to Wall Clearance: (Lasts 30 seconds) Wall Buys cost 10 Essence.
Immolation Liquidation: Spawns a Fire Sale Power-Up.
Perkaholic: Gives the player all Perk-a-Colas on the map.
Near Death Experience: (Lasts three minutes) Revive or be revived simply by being near other players. Revived players keep all their perks.
Hidden Power: Upgrade your currently held weapon to Legendary rarity.
Wonderbar!: (Activates on next Mystery Box spin) The next weapon from the Mystery Box will be a Wonder Weapon.
Reign Drops: Spawns all the core Power-Ups at once.
Newtonian Negation: (Lasts three minutes) Zombies killed fall straight up.
Indiegestion: (Lasts three minutes) Zombies killed experience extreme flatulence.
Before starting a Zombies match players create loadouts with weapons and equipment but also choose the GobbleGums that will be available to them mid-game.
The five GobbleGums in your 'pack' are the ones that will be within gumball dispensers across the map. During the game, players can activate the dispensers, resulting in one Gumball dropping in. Once you take the Gumball, the perks of the GobbleGum take place.
You may use the dispensers across the map as much as you want, but each GobbleGum only has a set amount of uses. Players have to earn more by beating rounds. In each game, you have the chance to earn rare GobbleGums.
In Zombies mode, GobbleGums can be unlocked and earned through five methods: by playing the game, leveling up, achieving higher Prestige levels, successfully Exfiltrating on higher rounds, and purchasing GobbleGums from the store once Season One launches.
While some GobbleGums will be available by default, others can be unlocked by reaching a certain player level. These include the ones mentioned below.
Kill Joy: Level 5
Stock Option: Level 8
Who's Keeping Score?: Level 11
Cache Back: Level 15
Anywhere But Here: Level 21
Exit Strategy: Level 23
Soda Fountain: Level 26
Profit Sharing: Level 29
Wall to Wall Clearance: Level 32
Free Fire: Level 36
On The House: Level 38
Nowhere But Here: Level 42
Idle Eyes: Level 45
Wonderbar!: Level 51
Hidden Power: Level 54
Interested in more Black Ops 6 content? Check out the Black Ops 6 Hub with articles on competitive class guides for SMGs, competitive AMES 85 Classes, or guides for the campaign including completing the safehouse puzzles and other achievements.