Achievement & Trophy hunting is back for Call of Duty. With Black Ops 6 releasing for free on the game pass, hunting for achievements is back on the menu.
There are 44 achievements worth a total of 1,000 Gamerscore, four of which are secret. In this article, we'll be breaking down how to unlock the 'Dipped in Gold' achievement.
This achievement can be completed at any time, as it takes place in the safe house called 'The Rook'. It requires players to buy every upgrade in the buy stations at the Safe House. Here is how to find enough cash in order to unlock the 'Dipped in Gold' achievement.
There are three Buy Stations at the Safe House that must be purchased before you can begin to upgrade them. The cost of each area is $500, for a total of $1,500. Players start the campaign with $700, so you can choose one station to unlock instantly. That just leaves the need for $1,000 to get the final two areas.
The Weapons Bench: $13,350 total cost
The perks give players more firepower in missions, which is extremely useful for harder difficulties or for missions later in the campaign. Three weapon blueprints can be bought at the weapons bench that unlock for multiplayer and warzone, which can only be unlocked within the campaign. Here is the full list of items that can be purchased at the weapons bench:
Extra Mags: Carry 1 additional magazine ($450 total, $200 & $250)
Steady Stance: Reduce the weapon recoil when firing by 200% ($450 total, $200 & $250)
Quick Hands: Reload your weapon 15% faster ($450 total, $200 & $250)
Swift Sight: Aim down weapon sights 25% faster ($450 total, $200 & $250)
Armor Shredder: Increase damage to armored enemies by 15% ($450 total, $200 & $250)
Hipfire: Reduce hipfire spread by 25% ($450 total, $200 & $250)
Marksman: Increase scope focal length by 30% ($250)
Steady Aim: Decrease sway when using a scope by 10% ($450 total, $200 & $250)
Penetrate: Increase bullet penetration by 15% ($450 total, $200 & $250)
Scavenger: Get more ammo from dropped weapons ($250)
Unrelenting Gunner: Move 25% faster while using heavy weapons ($250)
Truth Serum Weapon Blueprint: Assault Rifle Ames 85 ($3,000)
Picket Aces Weapon Blueprint: Submachine Gun Jackal PDW ($3,000)
The Bastion Weapon Blueprint: Shotgun Marine SP ($3,000)
The Gear Station: $3,500 total cost
The next area called the Gear Station is located in the kitchen of the safe house. This area allows you to become a walking tank in the campaign, improving the armor plates and health within each mission. Here is the full list of items that can be purchased at the gear station bench:
Heavy Duty: Increase total armor slots to 2 and increase reserve capacity to 4 ($450 total, $200 & $250)
Adrenaline Rush: Adrenaline Stim duration is increased by 30% ($250)
Blade Shrapnel: The Homing Knife does 50% more explosive damage ($250)
Supercharged: Enemies hit by the disruptor are stunned 50% longer ($250)
Loaded Up: Carry 1 additional of each expendable equipment ($450 total, $200 & $250)
Elite Assassin: Refil armor and health after performing takedowns on Elites ($400)
Tempered: Refill armor plates to full with 2 plates instead of 3 ($400)
Magnetic: Pick up nearby armor plates automatically ($400)
Quick Fix: Can insert armor plates one-handed ($400)
Grenade Chef: Cooked grenades no longer explode in your hand ($250)
The Training Area: $3,900 total cost
The final area of the safe house is the Training Area. In this area, the perks are based on weapon handling and health benefits. Here is the full list of items that can be purchased at the Training Area bench:
Vitality Surge: Increase your total health by +15% ($450 total, $200 & $250)
Blast Resilience: Reduce the damage taken by explosions by 25% ($450 total, $200 & $250)
Iron Will: Reduce pain flinch by 40% ($450 total, $200 & $250)
Survivor: Start regenerating health more quickly when damaged ($400)
Gung-Ho: Reduced movement penalties when reloading or using equipment. Reload while Tac Sprinting ($250)
Resolute: Taking damage from gunfire provides a minor boost to movement speed for a short duration ($1000)
Greedy: Increase value of cash dropped by Elites by 25% ($400)
Last Stand: When at death's door, receive a brief burst of health and speed ($250)
Bloodlust: Killing 3 enemies in a row gives you a temporary health boost ($250)
Upgrading each of the three stations will cost a total of $20,750.
There are multiple ways to obtain cash during campaign missions. There are cash deposits that can be found lying around the map and there are also safes that can be cracked that have $1,000 tokens within.
To crack the safes, you must first find the radios which give off signals. The signal becomes stronger the closer you are to the radio. Once you find the radio, you must sync the radio waves in order to lock into the signal. Once you complete this task, the radio will announce four numbers, which are the codes to the safe.
Players can also complete 'The Puzzles, Mason" achievement, which leads the players to complete multiple tasks in the safe house. The reward for completing these tasks is a $1,000 token within the bedroom safe and a knife blueprint. We have created a guide to help you walk through 'The Puzzles, Mason" achievement with ease!